#ifndef CSINGLESCREENXSERVERCONNECTION_H_INCLUDED
#define CSINGLESCREENXSERVERCONNECTION_H_INCLUDED

/**
 *
 * \file CSingleScreenXServerConnection.h
 * \brief This file contains the CSingleScreenXServerConnection class declaration.
 * \author Vladimir Klubkov (aka marked)
 *
 * Last changes date:
 * \date 05.03.2011
 *
 * Copyright 2011 Vladimir Klubkov <marked-one@yandex.ru>
 *
 * This file is part of OOXlib.
 *
 * OOXLib is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * OOXlib is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with OOXlib; if not, you can try to find  it here:
 * http://www.gnu.org/licenses/gpl.txt
 * or write to the Free Software Foundation, Inc., 59 Temple Place,
 * Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "CXServerConnection.h"

namespace OOXlib {

/**
 * \class CSingleScreenXServerConnection
 * This class handles the connection to the X Server for applications, which needs only a single screen.
 * It must be used to get the Display structure and some information from it instead of simply using the xlib fucntions.
 * Of course, you can use the CXServerConnectin class instead.
 */
class CSingleScreenXServerConnection : public CXServerConnection {
public:
// Constructor.
    CSingleScreenXServerConnection();
    CSingleScreenXServerConnection(const ::std::string &DisplayName);
// Getters.
    int GetScreensCount() const;
// Checkers.
    bool IsScreenNumberValid(const int iScreenNumber) const;
};

} // OOXlib

#endif // CSINGLESCREENXSERVERCONNECTION_H_INCLUDED
